[exo_outfit]:outfit_base,outfit_restrictions_3
		$spawn                        = "outfit\exo_outfit"
		class                         = E_STLK
		ef_equipment_type             = 5
		visual                        = dynamics\outfit\exo_outfit
		actor_visual                  = actors\stalker_neutral\stalker_neutral_4.ogf
		npc_visual                    = actors\stalker_neutral\stalker_neutral_4.ogf
		player_hud_section            = actor_hud_exo
		character_portrait            = ui_inGame2_old_stalker_neutral_4
		full_icon_name                = npc_icon_exo_outfit
		full_scale_icon               = 2, 11
        
		inv_name                      = exo_outfit_name
		inv_name_short                = exo_outfit_name
		description                   = exo_outfit_description
		inv_grid_width     = 2
		inv_grid_height    = 3
		inv_grid_x         = 15
		inv_grid_y         = 10
		upgr_icon_x                   = 332
		upgr_icon_y                   = 447
		upgr_icon_width               = 306
		upgr_icon_height              = 165
		upgrades                      = up_gr_firstab_exolight_1, up_gr_seconab_exolight_1, up_gr_thirdab_exolight_1, up_gr_fourtab_exolight_1, up_gr_fifthab_exo_1
		installed_upgrades            =
		upgrade_scheme                = up_scheme_exo_1
		
		tier						  = 5
        
		community                     = stalker
		kind                          = o_heavy
		cost                          = 50000
		inv_weight                    = 25
		additional_inventory_weight   = 30
		additional_inventory_weight2  = 30
		artefact_count                = 0
		immunities_sect               = sect_exo_outfit_immunities
		repair_type                   = outfit
		hit_fraction_actor            = 0.22
		bones_koeff_protection        = actor_armor_exo
		control_inertion_factor       = 1.76
		power_loss                    = 1.0
        
		shock_protection              = 4; 40%
		chemical_burn_protection      = 3.2; 40%
		burn_protection               = 0.02
		radiation_protection          = 0.025
		telepatic_protection          = 0.035
		strike_protection             = 0.7
		explosion_protection          = 0.65
		wound_protection              = 0.65
		fire_wound_protection         = 0.45

[sect_exo_outfit_immunities]
		burn_immunity				= 0.03
		strike_immunity				= 0.02
		shock_immunity				= 0.03
		wound_immunity				= 0.04
		radiation_immunity			= 0.00
		telepatic_immunity			= 0.00
		chemical_burn_immunity		= 0.03
		explosion_immunity			= 0.05
		fire_wound_immunity			= 0.005


;--------------------------------------------------------------------------

[dolg_exo_outfit]:exo_outfit,outfit_restrictions_3
		$spawn                        = "outfit\duty_exo_outfit"
		class                         = E_STLK
		ef_equipment_type             = 5
		visual                        = dynamics\outfit\dolg_exo_outfit
		actor_visual                  = actors\stalker_dolg\stalker_dolg_4.ogf
		npc_visual                    = actors\stalker_dolg\stalker_dolg_4.ogf
		player_hud_section            = actor_hud_dolg_exo
		character_portrait            = ui_inGame2_old_stalker_dolg_4
		full_icon_name                = npc_icon_exo_outfit
		full_scale_icon               = 2, 11
        
		inv_name                      = dolg_exo_outfit_name
		inv_name_short                = dolg_exo_outfit_name
		description                   = dolg_exo_outfit_description
		inv_grid_width     = 2
		inv_grid_height    = 3
		inv_grid_x         = 21
		inv_grid_y         = 10
		upgr_icon_x                   = 1881
		upgr_icon_y                   = 0
		upgr_icon_width               = 306
		upgr_icon_height              = 161
		upgrades                      = up_gr_firstab_exolight_1, up_gr_seconab_exolight_1, up_gr_thirdab_exolight_1, up_gr_fourtab_exolight_1, up_gr_fifthab_exo_1
		installed_upgrades            =
		upgrade_scheme                = up_scheme_exo_1
        
		community                     = dolg
		kind                          = o_heavy
		cost                          = 51500
		inv_weight                    = 25
		additional_inventory_weight   = 30
		additional_inventory_weight2  = 30
		artefact_count                = 0
		immunities_sect               = sect_exo_outfit_immunities
		repair_type                   = outfit
		hit_fraction_actor            = 0.22
		bones_koeff_protection        = actor_armor_duty_exo
		control_inertion_factor       = 1.76
		power_loss                    = 1.0
		tier						  = 5
        
		shock_protection              = 4; 40%
		chemical_burn_protection      = 3.2; 40%
		burn_protection               = 0.02
		radiation_protection          = 0.025
		telepatic_protection          = 0.035
		strike_protection             = 0.7
		explosion_protection          = 0.65
		wound_protection              = 0.65
		fire_wound_protection         = 0.45

;--------------------------------------------------------------------------

[greh_exo_outfit]:exo_outfit,outfit_restrictions_3
		$spawn                        = "outfit\greh_exo_outfit"
		class                         = E_STLK
		ef_equipment_type             = 5
		visual                        = dynamics\outfit\isg_exoskeleton_dyn
		actor_visual                  = actors\stalker_greh\stalker_greh_4.ogf
		npc_visual                    = actors\stalker_greh\stalker_greh_4.ogf
		player_hud_section            = actor_hud_military_exo
		character_portrait            = ui_inGame2_no_data
		full_icon_name                = npc_icon_exo_outfit
		full_scale_icon               = 2, 11
        
		inv_name                      = greh_exo_outfit_name
		inv_name_short                = greh_exo_outfit_name
		description                   = greh_exo_outfit_description
		inv_grid_width     = 2
		inv_grid_height    = 3
		inv_grid_x         = 35
		inv_grid_y         = 7
		upgr_icon_x                   = 716
		upgr_icon_y                   = 824
		upgr_icon_width               = 198
		upgr_icon_height              = 129
		upgrades                      = up_gr_firstab_exolight_1, up_gr_seconab_exolight_1, up_gr_thirdab_exolight_1, up_gr_fourtab_exolight_1, up_gr_fifthab_exo_1
		installed_upgrades            =
		upgrade_scheme                = up_scheme_exo_1
		tier						  = 5
                
		community                     = greh
		kind                          = o_heavy
		cost                          = 43500
		inv_weight                    = 19.5
		additional_inventory_weight   = 30
		additional_inventory_weight2  = 30
		artefact_count                = 0
		immunities_sect               = sect_exo_outfit_immunities
		repair_type                   = outfit
		hit_fraction_actor            = 0.22
		bones_koeff_protection        = actor_armor_bandit_exo
		control_inertion_factor       = 1.76
		power_loss                    = 1.0
        
		shock_protection              = 3.5; 35%
		chemical_burn_protection      = 2.8; 35%
		burn_protection               = 0.0175
		radiation_protection          = 0.035
		telepatic_protection          = 0.045
		strike_protection             = 0.65
		explosion_protection          = 0.6
		wound_protection              = 0.6
		fire_wound_protection         = 0.4

;--------------------------------------------------------------------------

[merc_exo_outfit]:exo_outfit,outfit_restrictions_3
		$spawn                        = "outfit\merc_exo_outfit"
		class                         = E_STLK
		ef_equipment_type             = 5
		visual                        = dynamics\outfit\merc_exo_outfit
		actor_visual                  = actors\stalker_merc\stalker_merc_4.ogf
		npc_visual                    = actors\stalker_merc\stalker_merc_4.ogf
		player_hud_section            = actor_hud_merc_exo
		character_portrait            = ui_inGame2_old_stalker_merc_4
		full_icon_name                = npc_icon_exo_outfit
		full_scale_icon               = 2, 11
        
		inv_name                      = merc_exo_outfit_name
		inv_name_short                = merc_exo_outfit_name
		description                   = merc_exo_outfit_description
		inv_grid_width     = 2
		inv_grid_height    = 3
		inv_grid_x         = 27
		inv_grid_y         = 10
		upgr_icon_x                   = 2189
		upgr_icon_y                   = 0
		upgr_icon_width               = 307
		upgr_icon_height              = 160
		upgrades                      = up_gr_firstab_exolight_1, up_gr_seconab_exolight_1, up_gr_thirdab_exolight_1, up_gr_fourtab_exolight_1, up_gr_fifthab_exo_1
		installed_upgrades            =
		upgrade_scheme                = up_scheme_exo_1
        
		community                     = killer
		kind                          = o_heavy
		cost                          = 60000
		inv_weight                    = 25
		additional_inventory_weight   = 30
		additional_inventory_weight2  = 30
		artefact_count                = 0
		immunities_sect               = sect_exo_outfit_immunities
		repair_type                   = outfit
		hit_fraction_actor            = 0.22
		bones_koeff_protection        = actor_armor_merc_exo
		control_inertion_factor       = 1.76
		power_loss                    = 1.0
		tier						  = 5
                
		shock_protection              = 4; 40%
		chemical_burn_protection      = 3.2; 40%
		burn_protection               = 0.02
		radiation_protection          = 0.03
		telepatic_protection          = 0.035
		strike_protection             = 0.55
		explosion_protection          = 0.6
		wound_protection              = 0.6
		fire_wound_protection         = 0.5


[monolith_exo_outfit]:exo_outfit,outfit_restrictions_3
		$spawn                        = "outfit\monolith_exo_outfit"
		class                         = E_STLK
		ef_equipment_type             = 5
		visual                        = dynamics\outfit\monolith_exo_outfit
		actor_visual                  = actors\stalker_monolith\stalker_monolith_4.ogf
		npc_visual                    = actors\stalker_monolith\stalker_monolith_4.ogf
		player_hud_section            = actor_hud_monolith_exo
		character_portrait            = ui_inGame2_old_stalker_monolith_4
		full_icon_name                = npc_icon_exo_outfit
		full_scale_icon               = 2, 11
        
		inv_name                      = monolith_exo_outfit_name
		inv_name_short                = monolith_exo_outfit_name
		description                   = monolith_exo_outfit_description
		inv_grid_width     = 2
		inv_grid_height    = 3
		inv_grid_x         = 31
		inv_grid_y         = 7
		upgr_icon_x                   = 2499
		upgr_icon_y                   = 0
		upgr_icon_width               = 309
		upgr_icon_height              = 165
		upgrades                      = up_gr_firstab_exolight_2, up_gr_seconab_exolight_2, up_gr_thirdab_exolight_2, up_gr_fourtab_exolight_2, up_gr_fifthab_exo_2
		installed_upgrades            =
		upgrade_scheme                = up_scheme_exo_1
        
		community                     = monolith
		kind                          = o_heavy
		cost                          = 53600
		inv_weight                    = 25
		additional_inventory_weight   = 30
		additional_inventory_weight2  = 30
		artefact_count                = 0
		immunities_sect               = sect_exo_outfit_immunities
		repair_type                   = outfit
		hit_fraction_actor            = 0.22
		bones_koeff_protection        = actor_armor_exo
		control_inertion_factor       = 1.76
		power_loss                    = 1.0
		tier						  = 5
                
		shock_protection              = 3.5; 35%
		chemical_burn_protection      = 2.8; 35%
		burn_protection               = 0.0175
		radiation_protection          = 0.035
		telepatic_protection          = 0.045
		strike_protection             = 0.65
		explosion_protection          = 0.65
		wound_protection              = 0.65
		fire_wound_protection         = 0.45

;--------------------------------------------------------------------------
;--------------------------------------------------------------------------

[svoboda_exo_outfit]:exo_outfit,outfit_restrictions_3
		$spawn                        = "outfit\freedom_exo_outfit"
		class                         = E_STLK
		ef_equipment_type             = 5
		visual                        = dynamics\outfit\freedom_exo_outfit
		actor_visual                  = actors\stalker_freedom\stalker_freedom_4.ogf
		npc_visual                    = actors\stalker_freedom\stalker_freedom_4.ogf
		player_hud_section            = actor_hud_freedom_exo
		character_portrait            = ui_inGame2_old_stalker_freedom_4
		full_icon_name                = npc_icon_exo_outfit
		full_scale_icon               = 2, 11
        
		inv_name                      = svoboda_exo_outfit_name
		inv_name_short                = svoboda_exo_outfit_name
		description                   = svoboda_exo_outfit_description
		inv_grid_width     = 2
		inv_grid_height    = 3
		inv_grid_x         = 19
		inv_grid_y         = 10
		upgr_icon_x                   = 1572
		upgr_icon_y                   = 0
		upgr_icon_width               = 312
		upgr_icon_height              = 162
		upgrades                      = up_gr_firstab_exolight_2, up_gr_seconab_exolight_2, up_gr_thirdab_exolight_2, up_gr_fourtab_exolight_2, up_gr_fifthab_exo_2
		installed_upgrades            =
		upgrade_scheme                = up_scheme_exo_1
        
		community                     = freedom
		kind                          = o_heavy
		cost                          = 51200
		inv_weight                    = 20
		additional_inventory_weight   = 30
		additional_inventory_weight2  = 30
		artefact_count                = 0
		immunities_sect               = sect_exo_outfit_immunities
		repair_type                   = outfit
		hit_fraction_actor            = 0.22
		bones_koeff_protection        = actor_armor_freedom_exo
		control_inertion_factor       = 1.76
		power_loss                    = 1.0
		tier						  = 5
                
		shock_protection              = 5; 50%
		chemical_burn_protection      = 4; 50%
		burn_protection               = 0.025
		radiation_protection          = 0.035
		telepatic_protection          = 0.045
		strike_protection             = 0.65
		explosion_protection          = 0.6
		wound_protection              = 0.6
		fire_wound_protection         = 0.4
		
[isg_exo_outfit]:exo_outfit,outfit_restrictions_3
		$spawn                        = "outfit\isg_exo_outfit"
		class                         = E_STLK
		ef_equipment_type             = 5
		visual                        = dynamics\outfit\isg_exoskeleton_dyn
		actor_visual                  = actors\stalker_isg\stalker_isg_exoskeleton.ogf
		npc_visual                    = actors\stalker_isg\stalker_isg_exoskeleton.ogf
		player_hud_section            = actor_hud_military_exo
		character_portrait            = ui_inGame2_old_stalker_isg_exoskeleton
		full_icon_name                = npc_icon_exo_outfit
		full_scale_icon               = 2, 11
        
		inv_name                      = isg_exo_outfit_name
		inv_name_short                = isg_exo_outfit_name
		description                   = isg_exo_outfit_description
		inv_grid_width     = 2
		inv_grid_height    = 3
		inv_grid_x         = 33
		inv_grid_y         = 7
		upgr_icon_x                   = 1891
		upgr_icon_y                   = 695
		upgr_icon_width               = 301
		upgr_icon_height              = 141
		upgrades                      = up_gr_firstab_exolight_1, up_gr_seconab_exolight_1, up_gr_thirdab_exolight_1, up_gr_fourtab_exolight_1, up_gr_fifthab_exo_1
		installed_upgrades            =
		upgrade_scheme                = up_scheme_exo_1
        
		community                     = isg
		kind                          = o_heavy
		cost                          = 56780
		inv_weight                    = 25
		additional_inventory_weight   = 30
		additional_inventory_weight2  = 30
		artefact_count                = 0
		immunities_sect               = sect_exo_outfit_immunities
		repair_type                   = outfit_exo
		;repair_part_bonus             = 0.45
		hit_fraction_actor            = 0.2
		bones_koeff_protection        = actor_armor_exo
		control_inertion_factor       = 1.76
		power_loss                    = 1.0
		tier						  = 5
                
		shock_protection              = 4; 40%
		chemical_burn_protection      = 3.2; 40%
		burn_protection               = 0.02
		radiation_protection          = 0.03
		telepatic_protection          = 0.035
		strike_protection             = 0.7
		explosion_protection          = 0.65
		wound_protection              = 0.65
		fire_wound_protection         = 0.45

